Case study · Turn-based RPG

WEGO

WEGO: A turn-based RPG, built on Noop.build.

WEGO is a Chinese-fantasy, turn-based RPG with towns, wild maps, a story line, five-a-side battles and collectible summons. Its code and game rules were built with AI agents on Noop.build: a Godot desktop client, a TypeScript game server and an API that AI-controlled players use too. WEGO is in closed beta.

Inside the beta

Explore, fight, raise your summons.

Every screen below is the beta build running against the live game server.

Slide 1 of 4: Open world

WEGO frontier map with an inn, villagers and the quest tracker

01 / 04

Open world

Walk between towns and wild maps, talk to villagers and follow the quest tracker.

Use left and right arrow keys while this carousel is focused.

What is in the beta

A full game loop, not a demo scene.

Accounts, progress, battles and rewards all run on a real server, so testers play the same game the agents verify.

01

Battles with real rules

Five-a-side rounds with sect skills, summons, formations and items, resolved by one authoritative battle engine.

02

A world to explore

Towns, wild maps and story quests, with encounters, shops and progression saved per account.

03

Playable by people and AI

Every action is also exposed through an authenticated API, so AI-controlled accounts play by the same rules.

How Noop.build helped

From game rules to a playable build.

AI agents on Noop.build wrote the code and checked their own work; we decided what the game should be.

  1. 01

    Write the rules

    Battle formulas, progression and economy were written down first, so every agent built against the same rules.

  2. 02

    Build client and server

    Agents built the Godot client, the TypeScript server and the AI player API in one repository.

  3. 03

    Verify by playing

    Agents logged in with real test accounts, played each feature through and captured the screens before it shipped.

Closed beta

Ask to join the beta.

Leave your email and we will send you a private download link when a spot opens. We only use it for the beta invitation.

  • macOS (Apple silicon and Intel) and 64-bit Windows.
  • About 7 GB to download and 9 GB of disk space.
  • Needs an internet connection to the beta server.

Next step

Have a game or tool you want built with agents?

We build with Noop.build and AI agents. Write to hello@vertile.ai.